The fate of the Realm depends on your ability to come to terms with Five races of the Realm and remind them of their own Vows!
The realm of the Five Kingdoms faces a formidable challenge. A mysterious power is trying to destroy the relationship between humans and elves and start a conflict. What will happen to this legendary world when the covenant of magic between humans, elves, dwarves, goblins and hobbits ends?
After many years of peace between the Five Kingdoms, dark clouds are gathering over the realm of humans and elves. After an attempt to assassinate the Elf King, life's delicate balance, which was only maintained through the magic of the Sacred Truce, has come to end. Friends and neighbors are beginning to turn against each other. Suddenly the tiny village of Saddletown becomes the centre of attention for the entire kingdom – according to the elves it's where the would-be assassin is hiding. It seems that the people of the town must answer for his crimes.
The mayor of Saddletown invites the emissary of the Peacekeepers Guild for a meeting. The ongoing peace between humans and elves and the fate of Five Kingdoms are in his hands.
What are the true motives that instigated the vile deed that brought turmoil upon the realm of the Five Races once again? Will Maximus manage to expose this faulty ruse in time and apply the power of the Sacred Truce to remind all of the Five Races to their vows? Take this epic journey with our hero to find out!
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