FreeCell Solitaire

Game Rating

5.0
2

The term “FreeCell” is derived from the four empty cells above the tableau which are used to store cards temporarily. Unlike most of the other solitaire games, all cards in FreeCell Solitaire are dealt face-up, allowing the player to make logical decisions without having to guess. Since the player can analyze the outcomes of moves before making them, almost all FreeCell games can be won with strategic play.

Over the years, there have been similar games, but the modern version of FreeCell was invented by Paul Alfille, who implemented the first computerized version of the game in 1978.

Game Rules

Players:

1 player

Cards:

Standard 52-card deck

Goal:

To build up four foundation piles in ascending suit sequence (Ace to King)

FreeCell Solitaire consists of three different types of piles:

  1. The FreeCells – The four empty cells on the upper left side
  2. The Foundations (HomeCells) – The four empty cells on the upper right side
  3. The Tableau – The main table made of eight piles

After thoroughly shuffling the 52-card deck, eight cards are dealt face up in a row to start the tableau. Five more rows of eight cards are dealt on top of the first cards, forming eight columns of six cards each. The other four cards are dealt on the first four columns such that the first four columns contain seven cards while the last four columns contain six cards each. All cards are dealt face up. The objective is to build up all cards on the four foundations in ascending suit sequence (from Ace to King), and the player wins when all cards are moved to the foundations.

Allowed Moves:

Tips & Tricks

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